Watch Peter Hall from our profiling team demonstrate our recommended profiling and optimization workflows in Unity 6.3. We’ll show you how to use the now fully released Project Auditor to analyze your project and find issues with assets, settings, and scripts to improve game performance. We’ll also demonstrate the new Overview Page in the...
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Watch Peter Hall from our profiling team demonstrate our recommended profiling and optimization workflows in Unity 6.3. We’ll show you how to use the now fully released Project Auditor to analyze your project and find issues with assets, settings, and scripts to improve game performance. We’ll also demonstrate the new Overview Page in the Profiler to help you identify where to start profiling faster, and learn how to use the Unity profiling tools together.
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